Gaming ecosystems based on the blockchain are growing by leaps and bounds. Play-to-earn (P2E) is a concept used in several games in the blockchain ecosystem.
The way people live is changing because of blockchain games. With the launch of Suffescom’s “play-to-earn” model, the gaming industry is about to see a Web3 Game Development company with revolutionary features made possible by cutting-edge technology, especially blockchain. Let’s look at what makes Web 2 and Web 3 games different.
Everything about Games on the Web3
When a new technology comes out, it changes an industry significantly. When the internet and Google were first found, no one could have guessed how much business and technology would change.
The move to Web3, a more decentralized web, is a new revolution happening all over the world right now. Web3 games are just the beginning of this huge change.
Web3 is the beginning of a new era for the internet because it uses the benefits of blockchain technology, such as decentralization, immutability, and transparency.
No one person or group will be in charge of this new internet. Dynamic Webs 1 and 2 and Web 3 will need a central hub.
The Web 2 era is still going on, but it will only last for a while.
How Popular Web3 Is
Web3 will become more popular and easier to use in the gaming industry over time. So, what is Web3 gaming exactly?
Web 3 games use decentralization as a strategy. This means no one is the center of attention, not even the people who made the game.
The players own everything in the game and have full control over it. If a player buys something new in the game, they can keep it, use it, and even trade it for other things or real money. In most games, you lose everything you’ve earned if you switch platforms.
You can also bet with bitcoins, trade game tokens, and buy and sell assets.
Web3 is a place where you can play games that can help you make money. All of the assets are kept as non-financial assets for gaming, and each is different.
Interoperability is a feature of Web3 that lets game materials and players from different platforms work together. What kind of blockchain was used to make the games greatly impacts how well they work together. Solana and Polkadot, for example, can work together because they both have cross-chain communication bridges.
Most Common Problems When Making Web3 Games
Web3 has a lot of potential, but it is still in its early stages. For example Web3 marketplace development, developers still need a lot of technical knowledge and skills.
1. Open-Economy Design
Most video games don’t have open economies. On the other hand, players cannot trade; they can only play games and win money.
When NFTs or tokens that can be traded are added, the old ways of making things don’t work anymore. Because they have to think outside the box and start from scratch, many game designers need help making the user experience easy to understand and beautiful.
It’s one of the toughest problems with blockchain technology, and it’s a big reason why fewer people use Web3.
On the other hand, by 2022, layer-2 blockchains like Polygon will be able to take over most of the transactions from the main blockchain.
3. Prices in the Gaming Industry
Inflation is something that the economy of the virtual world has to deal with. Your game can go better if you know how to run it well.
But if you don’t keep inflation under control, your game could turn into something like the Weimar Republic. Game assets will likely lose value to the point where some game mechanics will stop working.
4. After the Game, NFTs are Over
Make games that people would play even if there were no NFTs.
The most important rule of gaming is always to pay attention to what’s happening. It must be interesting and fun. There are many Web3 games in this group. Think about it: Would people still want to play if your game didn’t have NFTs?
Some of the fun in the first blockchain games, like Axie Infinity, had to be “sacrificed” so that the blockchain technology could be tested and the industry could learn from it.
Web3 games of the future will have to give players an experience worth sharing and living.
Since Powder came out in 2019, we’ve seen that players of all skill levels and technical know-how are willing to go above and beyond to make and share game clips if the game has a lot of fun things to do.
Players can act as important brand ambassadors by posting game clips and other game-related content on social media, which is easy to do with Powder’s AI-powered content production tools. A company that makes web3 games started with a new idea, so they know a lot about web3.
Game Studios on the Web
Since they can’t use traditional advertising methods, they should be aware of the power of word-of-mouth and use it to their advantage by making user-generated content (UGC) based on great gameplay.
Bilal El Alami of Dogma suggests taking ideas from popular culture and games that are already popular to make the game feel more familiar.
Let’s look at The Sandbox as an example. First, the game’s name clarifies what kind of game mode you’ll be playing.
Anyone who likes to play in a sandbox where they can explore, build, and break things will like this game. Second, the gameplay is easier to like because the block animation makes you think of popular games like Roblox and Minecraft. Games like Tamagochi, Nintendogs, and Pokemon have all affected Dogami.
Conventional Methods of Mobile Game Monetization
Before Web3, there were two main ways to make money from mobile games: free-to-play (F2P) and premium freemium games.
Premium Games: Players can do everything when they buy a premium game. The premium monetization model has been the standard way to sell video games for a long time. It is still used by many console and PC games.
When the app store started to grow, most of the money made from games came from paid games. On the other hand, the freemium or free-to-play (F2P) business model brought in many more gamers and made it common for mobile devices to make money. High-end games are being made by a company that makes Web3 games to meet demand.
“Free-to-Play” (F2P) Games: These are ones that users can download and play for free (F2P). Giving developers other ways to make money besides ads. Most of the money that free-to-play games make comes from in-game ads and small purchases. These are called “microtransactions.”
About 78% of the money made from digital games now comes from free-to-play (F2P) games, which are popular on mobile devices and other platforms.
Hybrid Gamified Economies
Because microtransactions and other non-premium ways to make money are so good, many successful game companies have switched to hybrid economies, which combine elements of premium, in-app purchases (IAP), advertising, and subscription-based ways to make money.
To understand what a big change web3 gaming is, you need to know how games make money now.
The next generation of games is Web3. It uses the metaverse, blockchain technology, and non-fungible tokens (NFTs). It is the first step toward a decentralized network and the next step for gaming.